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Hello!
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My name is John Burnett, a 15-year Industry veteran working with powerhouse AAA companies like Electronic Arts, Activision, id Software, King, and Google. I’ve also served as the UI Art Director at internationally renown mobile developer Glu Mobile, overseeing nearly a dozen mobile products, including Deer Hunter, a top 10 grossing app. Additionally, I love working with boutique studios like Seismic, Scopely, Hare-brained Schemes and Limbic, giving small businesses a massive advantage with top-tier art and art direction. Available for consultation and always ready to talk, I’d love to bring my experience, expertise, and energy to your current project. Let’s get started on your next success story.
Career
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Creative Director. 2013-Present. John Burnett Consulting.
John Burnett Consulting Serving titanic AAA studios like Electronic Arts, Activision, King and Google – as well as boutique startups like Harebrained Schemes, Scopely & Limbic, my consulting business has branched out to games, apps, web and corporate design.
UI/UX Art Director 2012-14. Glu Mobile (Seattle Headquarters)
Overseeing over a dozen games in concurrent production at international mobile developer Glu Mobile. Art Direction for, among other titles, Deer Hunter, a top 10 grossing app on the Apple iStore.
UI Lead Designer 2010-12. id Software (Dallas Headquarters)
Lead UI/UX Designer on 4 mobile titles and the runaway hit Rage – winner of 5 Best Visual awards, 3 Best in Show awards from E3, and Game of the Show from IGN.
UI Senior Designer 2008-10. Electronic Arts (Pandemic Studios)
Senior UI Designer on the critically acclaimed The Saboteur, winner of the Best Art Direction award from Gametrailers.
UI Designer 2005-8. Midway Games (Chicago Headquarters)
Entry-level designer at Midway Games, publishing eight titles in under two years
Utility
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Programs
Photoshop . Illustrator . AfterEffects . InDesign . Flash . Animate CC . Actionscript . CSS . HTML5 . Sketch . Basalmiq . WordPress . Agile development . Slack . Skype . Zoom . Jira . A/B testing
Skills
Wireframing . Asset creation . Logo design . Icon design . User Experience design . User Experience testing . User Interface consultation . Conceptualization . Effects . Animation . Video editing . Coding . Responsive design . Webdesign
Education
Masters in Fine Arts in Graphic Design (U of Chicago) . Bachelors in Science in Psychology (U of Illniois).
Selected Works
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Call of Duty: Ghosts
Art and art direction for the mobile companion app Clan Wars for iPhone and iPad
Rage
Winner of multiple gaming awards, most notably for graphics
The Saboteur
Striking open-world game in ww2 Paris, and winner of many awards for graphics
Stranglehold
3rd person action shooter based on the beloved Hard-boiled John Woo film
Blacksite: Area 51
1st person military and scifi shooter
This Is Vegas
Beautifully realized Vegas open-world action-adventure game
TNA Wrestling
Wrestling game using the fresh TNA Impact intellectual property
NBA Ballers: Chosen One
Arcade sports game with the official NBA license and real NBA players
NBA Ballers: Phenom
Arcade basketball game using the NBA license and NBA players
Unreal Tournament 3
AAA franchise from Epic Games (published by Midway) with special assistance from Midway Artists
Rage: Mutant Bash
Smash hit mobile companion app for iPhone and iPad
Wolfenstein 3D Classic Platinum
Free 20th anniversary mobile edition of the beloved, genre-creating megahit on iPhone
Doom: Classic
Mobile version of the 90’s AAA runaway hit Doom, largely believed to be the genesis of the 1st person shooter genre
Samauri vs. Zombies Defense 2
Sequel to the popular Samauri vs. Zombies Defense on iPhone and Android mobile devices
Deathdome
3rd person brawler and Infinity Blade dethroner
Deer Hunter Reloaded
Popular new entry in the hugely successful Deer Hunter franchise
Enchant-U
Casual game with a unique fantasy twist
Bombshells: Hell’s Belles
3rd person action flight simulator with an edgy, cartoony aesthetic
Ham on the Run
Super-cute 2D running platformer in the tradition of Jetpack Joyride
Tavern Quest
Casual family-friendly restaurant sim in a fantasy world
Gears and Guts
April 2012
Action adventure top-down driving game in a zombie apocalypse
Planetfall
An epistolary sci-fi novel told through email messages about a doomed crew’s return trip
Lightbearer
An art exhibit merging fine art, photography, graphic design, photo manipulation and motion graphics
The Element of Flesh
An art exhibit featuring a dark, twisted take on human biology and archaic medical references – think H.R. Giger meets DaVinci
Awards
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Best Graphics
Xbox360Achievements’ Game of the Year 2011 Awards
Issued for Rage, available on xbox360, ps3, and pc
Best Graphics
2011 Spike VGAs
Issued for Rage, available for xbox360, ps3, and pc
Best Console Game
Game Critics Award
Issued for Rage, available for xbox360, ps3, and pc
Best Action Game
Game Critics Award
Issued for Rage, available for xbox360, ps3, and pc
Special Commendation for Graphics
Game Critics Award
Issued for Rage, available for xbox360, ps3, and pc
Best Art Direction
Inside Gaming
Awarded for The Saboteur’s exceptionally striking visual design
E3 Game of the Show
Gametrailers
The penultimate award for the Electronics Entertainment Expo, beating out the fierce competition that year
E3 Best Game
IGN
Best game at the show award at E3, beating out the staunch competition
E3 Best First Person Shooter
IGN
Awarded in the most heavily-contested category in the show
E3 Best First Person Shooter
Gametrailers
Awarded for Rage
E3 Best New IP
Gametrailers
Awarded for Rage
E3 Best Xbox360 Game
Gametrailers
Awarded for Rage
E3 Best Windows Game
Gametrailers
Awarded for Rage
E3 Best Playstation3 Game
Gametrailers
Awarded for Rage